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feat(server): integrate UDP video service and normalize database schema
- Implement UDPVideoService to stream MJPEG video frames from ESP32s via UDP and send control commands. - Normalize race database schema: - Remove redundant driver_ids array from races table (migration 011). - Move per-driver outcomes (total_time_ms, best_lap_ms, position) to race_drivers table (migration 012). - Add device_id column to lobby_drivers to link active physical devices (migration 013). - Update WebSocket handler to pass lobbySvc, driversSvc, and videoSvc for driver identity tracking, syncing in-memory driver metadata, and forwarding WS controls to physical cars. - Add CORS middleware to HTTP routes. - Regenerate Swagger documentation.
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@@ -26,6 +26,9 @@ type Config struct {
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DevMode bool // If true, allow multiple clients without auth
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DatabaseURL string // Postgres connection string; required at runtime
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UDPVideoAddr string // UDP address to listen on for video, e.g. ":9999"
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ESPCmdPort int // Port on ESP32 that listens for commands, e.g. 8888
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}
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// Load reads configuration from environment variables, applying defaults.
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@@ -44,6 +47,8 @@ func Load() (*Config, error) {
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SnapshotRate: getEnvInt("X0GP_SNAPSHOT_RATE", 30),
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DevMode: getEnvBool("X0GP_DEV_MODE", true),
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DatabaseURL: getEnv("DATABASE_URL", ""),
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UDPVideoAddr: getEnv("X0GP_UDP_VIDEO_ADDR", ":9999"),
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ESPCmdPort: getEnvInt("X0GP_ESP_CMD_PORT", 8888),
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}
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if c.TickRate <= 0 || c.TickRate > 240 {
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