Files
x0gp/server/internal/realtime/hub.go
T
x0gp 49351b4928 feat(server): integrate UDP video service and normalize database schema
- Implement UDPVideoService to stream MJPEG video frames from ESP32s via UDP and send control commands.
- Normalize race database schema:
  - Remove redundant driver_ids array from races table (migration 011).
  - Move per-driver outcomes (total_time_ms, best_lap_ms, position) to race_drivers table (migration 012).
  - Add device_id column to lobby_drivers to link active physical devices (migration 013).
- Update WebSocket handler to pass lobbySvc, driversSvc, and videoSvc for driver identity tracking, syncing in-memory driver metadata, and forwarding WS controls to physical cars.
- Add CORS middleware to HTTP routes.
- Regenerate Swagger documentation.
2026-07-06 12:38:34 +04:00

171 lines
3.5 KiB
Go

// Package realtime manages WebSocket connections: registration, fan-out of
// race snapshots, and per-client send queues with backpressure handling.
package realtime
import (
"context"
"sync"
"sync/atomic"
"time"
"github.com/x0gp/server/internal/transport"
)
// Client is a single connected WebSocket client.
type Client struct {
ID string
Send chan []byte
SessionID string
Done chan struct{}
once sync.Once
DriverID string
LastUDPCommand string
}
// Close signals the read/write pumps to exit and frees the send channel.
func (c *Client) Close() {
c.once.Do(func() { close(c.Done) })
}
// Hub multiplexes snapshot broadcast to many clients.
type Hub struct {
mu sync.RWMutex
clients map[*Client]struct{}
register chan *Client
unregister chan *Client
broadcast chan []byte
stopCh chan struct{}
doneCh chan struct{}
// Stats.
connTotal atomic.Uint64
dropTotal atomic.Uint64
}
// NewHub creates a hub with sane defaults (send-buffer 64 frames).
func NewHub() *Hub {
return &Hub{
clients: make(map[*Client]struct{}),
register: make(chan *Client, 16),
unregister: make(chan *Client, 16),
broadcast: make(chan []byte, 64),
stopCh: make(chan struct{}),
doneCh: make(chan struct{}),
}
}
// Stats returns current hub statistics.
type Stats struct {
Connections uint64
DropsTotal uint64
}
func (h *Hub) Stats() Stats {
h.mu.RLock()
n := uint64(len(h.clients))
h.mu.RUnlock()
return Stats{Connections: n, DropsTotal: h.dropTotal.Load()}
}
// Register adds a client to the hub.
func (h *Hub) Register(c *Client) { h.register <- c }
// Unregister removes a client from the hub.
func (h *Hub) Unregister(c *Client) {
select {
case h.unregister <- c:
default:
// Channel full; force-close anyway.
c.Close()
}
}
// Run drives the hub until ctx is cancelled or Stop() is called.
func (h *Hub) Run(ctx context.Context) {
defer close(h.doneCh)
// Snapshot fan-out loop.
go h.snapshotFanout(ctx)
for {
select {
case <-ctx.Done():
return
case <-h.stopCh:
return
case c := <-h.register:
h.mu.Lock()
h.clients[c] = struct{}{}
h.connTotal.Add(1)
h.mu.Unlock()
case c := <-h.unregister:
h.mu.Lock()
if _, ok := h.clients[c]; ok {
delete(h.clients, c)
close(c.Send)
}
h.mu.Unlock()
}
}
}
// Stop terminates the hub.
func (h *Hub) Stop() {
close(h.stopCh)
<-h.doneCh
}
// snapshotFanout consumes from the broadcast channel and sends to clients,
// dropping frames to slow consumers.
func (h *Hub) snapshotFanout(ctx context.Context) {
for {
select {
case <-ctx.Done():
return
case <-h.stopCh:
return
case frame, ok := <-h.broadcast:
if !ok {
return
}
h.fanout(frame)
}
}
}
// fanout delivers a frame to every client (non-blocking per-client).
func (h *Hub) fanout(frame []byte) {
h.mu.RLock()
defer h.mu.RUnlock()
for c := range h.clients {
select {
case c.Send <- frame:
default:
// Slow consumer; drop and count.
h.dropTotal.Add(1)
}
}
}
// Publish enqueues an envelope to be broadcast to all clients.
func (h *Hub) Publish(env *transport.Envelope) {
data, err := transport.Encode(env)
if err != nil {
return
}
select {
case h.broadcast <- data:
default:
h.dropTotal.Add(1)
}
}
// helper to construct a server -> client envelope.
func MustEnvelope(t transport.MessageType, payload any) *transport.Envelope {
return &transport.Envelope{
Type: t,
TSMs: time.Now().UnixMilli(),
Payload: payload,
}
}