Files
x0gp/server/internal/config/config.go
T
x0gp 49351b4928 feat(server): integrate UDP video service and normalize database schema
- Implement UDPVideoService to stream MJPEG video frames from ESP32s via UDP and send control commands.
- Normalize race database schema:
  - Remove redundant driver_ids array from races table (migration 011).
  - Move per-driver outcomes (total_time_ms, best_lap_ms, position) to race_drivers table (migration 012).
  - Add device_id column to lobby_drivers to link active physical devices (migration 013).
- Update WebSocket handler to pass lobbySvc, driversSvc, and videoSvc for driver identity tracking, syncing in-memory driver metadata, and forwarding WS controls to physical cars.
- Add CORS middleware to HTTP routes.
- Regenerate Swagger documentation.
2026-07-06 12:38:34 +04:00

123 lines
3.5 KiB
Go

// Package config loads runtime configuration from environment variables.
//
// On startup Load() reads a .env file (if present) from the current
// working directory and merges its values into the process environment.
// Existing process env vars take precedence over .env so deployments
// can override .env without modifying the file.
package config
import (
"fmt"
"os"
"strconv"
"time"
"github.com/joho/godotenv"
)
// Config holds all runtime parameters.
type Config struct {
HTTPAddr string // Address to listen on, e.g. ":8080"
TickRate int // Race tick rate (Hz)
TickInterval time.Duration // Derived from TickRate
LogLevel string // "debug" | "info" | "warn" | "error"
MaxClients int // Maximum concurrent WS clients
SnapshotRate int // Snapshot fan-out rate (Hz)
DevMode bool // If true, allow multiple clients without auth
DatabaseURL string // Postgres connection string; required at runtime
UDPVideoAddr string // UDP address to listen on for video, e.g. ":9999"
ESPCmdPort int // Port on ESP32 that listens for commands, e.g. 8888
}
// Load reads configuration from environment variables, applying defaults.
//
// A .env file in the current working directory (or any path listed in
// X0GP_DOTENV) is loaded before reading the environment. Missing .env
// is not an error — production deployments set vars directly.
func Load() (*Config, error) {
loadDotEnv()
c := &Config{
HTTPAddr: getEnv("X0GP_HTTP_ADDR", ":8080"),
TickRate: getEnvInt("X0GP_TICK_RATE", 60),
LogLevel: getEnv("X0GP_LOG_LEVEL", "info"),
MaxClients: getEnvInt("X0GP_MAX_CLIENTS", 100),
SnapshotRate: getEnvInt("X0GP_SNAPSHOT_RATE", 30),
DevMode: getEnvBool("X0GP_DEV_MODE", true),
DatabaseURL: getEnv("DATABASE_URL", ""),
UDPVideoAddr: getEnv("X0GP_UDP_VIDEO_ADDR", ":9999"),
ESPCmdPort: getEnvInt("X0GP_ESP_CMD_PORT", 8888),
}
if c.TickRate <= 0 || c.TickRate > 240 {
return nil, fmt.Errorf("X0GP_TICK_RATE must be in (0, 240], got %d", c.TickRate)
}
c.TickInterval = time.Second / time.Duration(c.TickRate)
if c.SnapshotRate <= 0 || c.SnapshotRate > c.TickRate {
return nil, fmt.Errorf("X0GP_SNAPSHOT_RATE must be in (0, %d], got %d",
c.TickRate, c.SnapshotRate)
}
return c, nil
}
func getEnv(key, fallback string) string {
if v, ok := os.LookupEnv(key); ok {
return v
}
return fallback
}
// loadDotEnv merges a .env file into the process environment. Files
// that do not exist are silently ignored. Paths can be overridden with
// X0GP_DOTENV (colon-separated). Existing process env vars take
// precedence over .env values so deploys can override without
// editing the file (godotenv.Load, not Overload).
func loadDotEnv() {
if paths := os.Getenv("X0GP_DOTENV"); paths != "" {
for _, p := range splitPaths(paths) {
_ = godotenv.Load(p)
}
return
}
_ = godotenv.Load(".env")
}
func splitPaths(s string) []string {
out := make([]string, 0, 4)
start := 0
for i := 0; i < len(s); i++ {
if s[i] == ':' || s[i] == ';' {
if i > start {
out = append(out, s[start:i])
}
start = i + 1
}
}
if start < len(s) {
out = append(out, s[start:])
}
return out
}
func getEnvInt(key string, fallback int) int {
if v, ok := os.LookupEnv(key); ok {
if n, err := strconv.Atoi(v); err == nil {
return n
}
}
return fallback
}
func getEnvBool(key string, fallback bool) bool {
if v, ok := os.LookupEnv(key); ok {
if b, err := strconv.ParseBool(v); err == nil {
return b
}
}
return fallback
}